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Netflix and Sega Announce Three New Video Game Adaptations

Netflix is joining forces with Sega to develop three new video game adaptations. The upcoming projects feature a Crazy Taxi film, a Sonic animated series, and a live-action Stranger Than Heaven movie.

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Netflix and Sega Announce Three New Video Game Adaptations
Photo: Engadget

Streaming giant Netflix is teaming up with gaming company Sega for three brand new video game adaptations. The upcoming slate includes a Crazy Taxi film, a Sonic animated series, and a live-action movie based on Stranger Than Heaven, bringing beloved gaming properties to the screen in various formats.

For the Crazy Taxi film adaptation, creative duties are firmly underway behind the scenes. Dan Gregor and Doug Mand have been brought on board to write the script for the movie, shaping the high-octane and chaotic world of the franchise into a feature-length cinematic experience.

As production moves forward on the cinematic side, release details have begun to emerge for the broader franchise ecosystem. Crazy Taxi: World Tour is officially scheduled for release in 2027, with the timeframe corresponding to next year from the perspective of announcements made in September 2026.

In addition to the taxi-themed feature, the partnership encompasses a completely separate animated television series centered around the iconic character Sonic. This addition expands Netflix's ongoing collaboration with Sega into the realm of episodic animation for fans of the blue hedgehog.

Rounding out the trio of major announcements is a live-action movie based on Stranger Than Heaven. This specific project is being developed in direct collaboration with RGG Studio, ensuring authenticity to the source material as it transitions into a live-action cinematic presentation.

Furthermore, related to the Stranger Than Heaven title within the broader ecosystem, the project is also set to hit both personal computers and gaming consoles on January 15. The multifaceted partnership highlights Netflix's continued push into adapting major gaming franchises for global audiences across film and television.

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